Global Healthcare Gamification Industry By Applications (Fitness management, Medical Training, Medication Management), and By Product (Enterprise based solutions, Consumer based solutions)-Global Size Analysis and Market Forecast 2019-2025
Report ID: 10078341 |
Published Date: 21 Oct 2022 |
Report Format: |
Delivery Timeline: 48-72 Business Hours
Global Healthcare Gamification Industry was valued at USD 18 Billion in the year 2017. Global Healthcare Gamification Industry is further estimated to grow at a CAGR of 12% from 2019 to reach USD 44.53 Billion by the year 2025. North America region holds the highest Industry share in 2017 and the Asia Pacific is considered as the fastest growing Industry in the forecasted period. At a country level, India and China are projected to grow strongly in the coming years.
Major market players in Healthcare gamification Industry are Microsoft, Adidas Group, Apple Inc., Fitbit, Inc., Nike, Inc., Ayogo Health, Inc., Google LLC, Rally Health, Inc., Badgeville, Hubbub Health, Inc., and brief overview of 10 companies is also provided in the report. Rising research and development expenses cater to changing demand of end users. Similarly, growth strategies such as acquisition, merger, and expansion of the distribution network were few techniques adopted by most of Tier 1 and Tier 2 manufacturers in recent years.
SWOT Analysis of Healthcare Gamification Industry:
Strength:
Focus on wellness in the workplace
Increased adoption of smartphones
Weakness:
Tech-savvy gaming applications
Opportunities:
Constant advancement of software. For ex. healthcare app like Healthify Me.
Generated interest in the healthcare and education industry.
Threats:
Intense competition has developed among the producers.
Low motivation and research in actual game design hamper the productivity.
The global healthcare gamification Industry is segmented into three parts –By Product, Applications and Game type. The product segment is divided into enterprise-based solutions and consumer-based solutions. Consumer-based solutions contribute to the highest Industry share.
Healthcare Gamification Industry Segmentation:
By Applications
• Fitness management
• Medical Training
• Medication Management
• Physical Therapy
By Game Type
• Casual Games
• Serious Games
• Exercise Games
By Product
• Enterprise-based solutions
• Consumer-based solutions
Detailed customization is also available for you. Further, if the report listed above does not meet your key requirements. Our customized research report will analytically cover the required Industry information you need which will help you to plan your business decisions.
By Region
• North America
o USA
o Canada
• Europe
o Germany
o U.K.
o France
o Italy
o Rest of Europe
• APAC
o China
o India
o Japan
o Rest of Asia-Pacific
• RoW
o Latin America
o Middle East & Africa
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Report ID: 10078341 |
Published Date: 21 Oct 2022 |
Report Format: |
Delivery Timeline: 48-72 Business Hours
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Healthcare Gamification Market
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