Global 3D Camera Industry By Technology (Stereo Vision, Time of Flight (TOF), Structured Light Imaging), and By Type (Target Camera, Target-Free Camera), By Application (Computer, Professional Camera) – Global Size Analysis and Market Forecast 2019-2025

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  • Published Date:
    24 Feb 2020
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    Semiconductor & Electronics
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Impact Analysis on the Growth of Market

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Global 3D Camera Industry was valued at USD 1.16 Million in the year 2017. The global 3D Camera Industry is further estimated to grow at a CAGR of 36.2% from 2019 to reach USD 13.63 Billion by the year 2025. Asia-Pacific region holds the highest Industry share in 2017 and also considered as the fastest growing Industry in the forecasted period. At a country level, the China and Japan are projected to grow strongly in the coming years.

Major market players in 3D Camera Industry are Sony Corp., Canon, Inc., Panasonic Corp., Nikon Corp., Fujifilm Holdings Corp., Intel Corp., Samsung Electronics Co. Ltd., Eastman Kodak Company, Faro Technologies Inc., GoPro Inc., and brief overview of 10 companies is also provided in the report. Rising research and development expenses cater to changing demand of end users. Similarly, growth strategies such as acquisition, and collaboration of the distribution network were few techniques adopted by most of Tier 1 and Tier 2 manufacturers in recent years.

SWOT Analysis of 3D Camera Industry:
Rising demand for 3D scanning technology
Lack of attentiveness
Implementing virtual reality applications
Threats from substitute product

The Global 3D Camera Industry is segmented on the basis of type, technology, application, and region. The major shares of the Industry come from stereo vision, by technology in Global 3D Camera Industry. On the other hand, professional camera, by application for this Industry is expected to grow at highest CAGR during the year 2019-2025.

3D Camera Industry Segmentation:
By Technology
• Stereo Vision
• Time of Flight (TOF)
• Structured Light Imaging

By Application
• Computer
• Professional Camera
• Tablets
• Smartphones

By Type
• Target Camera
• Target-Free Camera

By Region
• North America
o Canada
• Europe
o Germany
o U.K.
o France
o Italy
o Rest of Europe
o China
o India
o Japan
o Rest of Asia-Pacific
• RoW
o Latin America
o Middle East & Africa
1. Introduction
1.1 Industry Vision
1.2 Limitations
1.3 Stakeholders
2. Research Methodology
2.1. Research Process
2.1.1. Secondary Research Key Data from Secondary Research
2.1.2. Primary Research Key Data from Primary Research Breakdowns of Primary Interviews
2.2. Industry Size Estimation
2.2.1. Bottoms-Up Approach
2.2.2. Top-Down Approach
2.2.3. Annual Revenue Process
2.3. Data Triangulation
2.4. Research Assumptions
2.4.1. Assumption
3. Executive Summary
4. Industry Overview
4.1. Introduction
4.2. Strength
4.3. Weakness
4.4. Opportunities
4.5. Threats
4.6. Regulations
4.7. Supply Chain/Value Chain Analysis
4.8. Patent & Standards
5. Industry Trends
5.1. Introduction
5.2. Porter’s Five Forces Analysis
5.2.1. Threat of New Entrants
5.2.2. Threat of Substitutes
5.2.3. Bargaining Power of Buyers
5.2.4. Bargaining Power of Suppliers
5.2.5. Intensity of Competitive Rivalry
6. Global 3D Camera Industry, By Type
6.1. Target Camera
6.2. Target-Free Camera
7. Global 3D Camera Industry, By Technology
7.1. Stereo Vision
7.2. Time of Flight (TOF)
7.3. Structured Light Imaging
8. Global 3D Camera Industry, By Application
8.1. Computer
8.2. Professional Camera
8.3. Tablets
8.4. Smartphones
9 Geographical Analysis
9.1. Introduction
9.2. North America
9.2.1. U.S.
9.2.2. Canada
9.2.3. Mexico
9.3. Europe
9.3.1. Germany
9.3.2. France
9.3.3. U.K.
9.3.4. RoE
9.4. Asia Pacific
9.4.1. China
9.4.2. Japan
9.4.3. India
9.4.4. RoAPAC
9.5. RoW
9.5.1. Latin America Brazil Argentina Rest of Latin America
9.5.2. Middle East and Africa
10. Company Profiles
10.1. Sony Corporation
10.1.1 Company Overview
10.1.2 Financial Overview
10.1.3 Product Overview
10.1.4 Current Development
10.2. Canon, Inc.
10.3. Panasonic Corporation
10.4. Nikon Corporation
10.5. Fujifilm Holdings Corporation
10.6. Intel Corporation
10.7. Samsung Electronics Co., Ltd.
10.8. Eastman Kodak Company
10.9. Faro Technologies, Inc.
10.10 GoPro, Inc.
(A brief overview of 10 companies is also provided in the report.)
11. Competitive Analysis
11.1. Introduction
11.2. Industry Positioning of Key Players
11.3 Competitive Strategies Adopted by Leading Players
11.3.1. Investments & Expansions
11.3.2. New Product Launches
11.3.3. Mergers & Acquisitions
11.3.4. Agreements, Joint Ventures, and Partnerships
12. Appendix
12.1. Questionnaire
12.2. Available Customizations
12.3. Upcoming Events (Trade Fair, Exhibitions, Conferences)
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