Global Animation Software Market Size study, by Product Type (Stop motion, Flipbook Animation, 2D Animation, and 3D Animation), by Industry Verticals (Media & Entertainment, Automotive, Online Education, Others) and Regional Forecasts 2020-2027

  • Product Code:
    RP-ID-10347538
  • Published Date:
    19 Aug 2021
  • Region:
    Global
  • Pages:
    200
  • Category:
    ICT & Telecom
  • Publisher:
    Pub-ID-14

Impact Analysis on the Growth of Market

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The Research Report is Updated with 2020 Base Year, 2021 Estimated year and Forecast till 2030 with Market Insights.


With the dip in global production, the GDP has contracted in 2020 and impacted the market across the world. Upon placing a Sample Request, you will receive an updated report with 2020 as base year, 2021 as estimated year and forecast to 2030. This will have market drivers, recovery rate in the market, insights and competitive analysis.



Market Overview:

Global Animation Software Market is valued approximately at USD 4.19 billion in 2020 and is anticipated to grow with a healthy growth rate of more than 7.60% over the forecast period 2020-2027. With the support of computer graphics, animation software is used to create animated images. Customized characters for falling and dragging, automatic lip-synching, animation libraries, and pre-defined sets are all included in this software. Stop Motion, Flipbook Animation, 2D Animation, and 3D Animation are all possible with these programs. The reason of increasing demand of visual effects in movies is the use of 3D animation in mobile games is increased. The growing application of 3D animation technology in medical forensics, as well as the advent of virtual reality and artificial intelligence technologies are creating opportunities for the Animation Software market to expand over the forecast period. For instance, as per Statista, the artificial intelligence market was USD 14.69 billion in 2019 and is projected to grow with USD 126 billion by 2025. The market is expected to highlight untapped market opportunities as well as increasing user knowledge. However, the easy availability of open-source animation software, on the other hand, is a major factor limiting the global animation software market's growth. Another major factor expected to stymie the global animation software market's growth over the forecast period is a scarcity of qualified professionals.

The regional analysis of global Animation Software market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. Because of the growing popularity of artificial intelligence and virtual reality in the region, North America is the leading region in the world in terms of market share. Over the projected period of 2021-2027, Asia-Pacific is also expected to have the highest CAGR. Factors such as growing internet penetration and increasing adoption of animation and related technologies will propel the Animation Software market in the Asia-Pacific region to tremendously.

Major market player included in this report are:
Autodesk Inc.
Adobe Systems Incorporated
Toon Boom Animation Inc
Side Effects Software Inc
Electric Image Animation System
Pixar
Maxom Computer GMBH
Blender Foundations
Corel Corporation
Corus Entertainment

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Product Type:
Stop Motion
Flipbook Animation
2D Animation
3D Animation

By Industry Verticals:
Media & Entertainment
Automotive
Online Education
Others


By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE

Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2018, 2019
Base year – 2020
Forecast period – 2021 to 2027

Target Audience of the Global Animation Software Market in Market Study:

Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors


Geography Analysis:


The report further discusses the market opportunity, compound annual growth rate (CAGR) growth rate, competition, new technology innovations, market players analysis, government guidelines, export and import (EXIM) analysis, historical revenues, future forecasts etc. in the following regions and/or countries:

  • North America (U.S. & Canada) Market Size, Y-O-Y Growth, Market Players Analysis & Opportunity Outlook
  • Latin America (Brazil, Mexico, Argentina, Rest of Latin America) Market Size, Y-O-Y Growth & Market Players Analysis & Opportunity Outlook
  • Europe (U.K., Germany, France, Italy, Spain, Hungary, Belgium, Netherlands & Luxembourg, NORDIC(Finland, Sweden, Norway, Denmark), Ireland, Switzerland, Austria, Poland, Turkey, Russia, Rest of Europe), Poland, Turkey, Russia, Rest of Europe) Market Size, Y-O-Y Growth Market Players Analys  & Opportunity Outlook
  • Asia-Pacific (China, India, Japan, South Korea, Singapore, Indonesia, Malaysia, Australia, New Zealand, Rest of Asia-Pacific) Market Size, Y-O-Y Growth & Market Players Analysis & Opportunity Outlook
  • Middle East and Africa  (Israel, GCC (Saudi Arabia, UAE, Bahrain, Kuwait, Qatar, Oman), North Africa, South Africa, Rest of Middle East and Africa) Market Size, Y-O-Y Growth Market Players Analysis & Opportunity Outlook

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Autodesk Inc.
Adobe Systems Incorporated
Toon Boom Animation Inc
Side Effects Software Inc
Electric Image Animation System
Pixar
Maxom Computer GMBH
Blender Foundations
Corel Corporation
Corus Entertainment

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